The hype train is arriving at the station! In this episode, Rob and I discuss the flipside of last week’s episode about building hype. How do you deliver the payoff of hyped up parts of your adventures?
Hello, Mooks and Monsters! We have returned with an episode about how to build hype around characters, events, and artifacts in your games.
Thanks for listening!
You can email us at email@example.com
Share and enjoy!