Of Mooks and Monsters 96 - Speeding Up Character Creation
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This week, Rob and I discuss how to speed up the character creation process for your games using examples from a recent Call of Cthulhu session Rob is running.
Thanks for listening!
You can email the show at podcast@mentalcellarpublications.com if you have any questions or possible show topics for us. Don’t be shy!
Today, Rob and Tim get some help from Seventh Sanctum and prepare a superhero game session as an example of the thought processes that go into shaping the direction of an RPG.