This week, Rob and Tim talk using characters from history and real life as inspiration for characters in games.
Don’t forget to email us at podcast@mentalcellarpublications.com if you have any suggestions, questions, or examples of you putting GM techniques to use in real games.
Of Mooks and Monsters 96 - Speeding Up Character Creation
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This week, Rob and I discuss how to speed up the character creation process for your games using examples from a recent Call of Cthulhu session Rob is running.
Thanks for listening!
You can email the show at podcast@mentalcellarpublications.com if you have any questions or possible show topics for us. Don’t be shy!
Of Mooks and Monsters Episode 90 - American Crime Story S1
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Welcome back to Of Mooks and Monsters. This week, Rob and I discuss lessons we can learn from American Crime Story Season 1, the Trial of O.J. Simpson.
Of Mooks and Monsters Episode 71 - Engaging the Audience
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This time on Of Mooks and Monsters, Rob is running the show again, and we talk about how to read your audience to make a game everyone can enjoy.
And in this case, audience means players. The two have some parallels and some differences.
Thanks for listening! Share and enjoy!
You can email the show at podcast@mentalcellarpublications.com and let us know any thoughts you have on what we said and any topics we should discuss in the future.